The Wickedness game is really a new take on storytelling and role-playing games. Rich with roleplay and twitchy vibes, it blends deep character dynamics with stories that will put you into a trance. So, this game is about creating a magical narrative with others, and every proper session feels like a little spell. If you’re into cozy, mystical settings or dramatic, enchanted conflicts, Wickedness game will be a perfect choice. Read on to learn the major rules of the game and discover why you need to try it.
What Is a Wickedness Game?
Wickedness game is a story-based game of witchy vibes and collaborative roleplay. Players take on the roles of three witches who share a sanctuary and tread the thin line between the overworld’s chaos and the underworld’s call. The game is narrative-focused, with no dice, only tarot cards guiding the story. Every session weaves a tale of friendship, tribulation, and the cost of power.
The Wickedness game is based on the harmony of two worlds. The overworld is the everyday world of mortal strife and woes. The underworld is a mystical place full of danger. You should try to balance both realms, otherwise everything unravels when one direction leans too far to the extreme.
How the Game Without a Game Master Works
In the Wickedness game shared narrative responsibilities replace the traditional Game Master. The major ones include the following:
- Tarot cards dictate events. You need to draw cards to initiate a plot twist;
- Collaborative Storytelling. Players interpret events and weave them into the tale;
- Resource Management. Decisions impact shared and personal resources.
Role of Tarot Cards
Tarot cards are at the heart of the Wickedness game. Drawing cards provides catalysts for new events, reveals conflicts, and informs character arcs. Each adds more depth, since each has a meaning within the context of the game specifically. The deck also informs character creation, mingling personal stories with communal adversity. It’s as magical, really, as the game is.

The Story and Characters in the Wickedness Game
In the Wickedness game, you and your friends share a story about three witches, walking tightrope lines between the magical and the mundane. Story structure is really character-driven, though, since each of the three has a distinct personality but also a special role within the group. The relationships define and reshape the unfolding events. You will have adventures, solve mysteries, and make choices with consequences that will leave an indelible mark on both worlds.
Collaboration drives the story in the Wickedness game, with only one player playing the witch and bringing her personal goals to the table within the shared narrative. Her decisions will be influenced by the challenge of scarce resources and the cost of using magic, and it’s those decisions which determine the balance of over- and underworld.
Truths, Troubles, and Trials: The 3 Chapters
The narrative of the Wickedness game is structured into three key chapters, each of which further complicates the witches’ journey. Character development and choice remain central, as each chapter introduces new complications. Check the table for more information.
| Chapter | Description |
| Truths | The game introduces the player to the world, the witches, and their sanctuary. Key player relationships and motivations are developed |
| Troubles | Brings on growing conflicts with both realms, decisions begin to weigh more and more heavily as storyline arcs |
| Trials | This chapter brings the final test of the bonds of witches and their strength, forever changing the result of the world |
Character Archetypes in the Wickedness game
In character creation, it all comes down to setting the essence of your witch. In order to create multidimensional personalities, you will need to choose characteristics, magical powers, and flaws.

The game encourages creativity and self-associations:
- Pure Heart. The emotional anchor, compelled by compassion and loyalty. They are the glue that holds the group together;
- Wild Spirit. Capricious, with that wild spirit inside, surviving by instinct and living with chaos;
- Old Soul. Wise, pensive, and strong from the inside owing to deeply rooted knowledge and calm resolve.
Each archetype in the Wickedness Game will create something different in the story to make each play so fresh and personal.
Wickedness Game Gameplay Session
The Wickedness game is designed to be played in one sitting, great for a one-shot. Here’s how it generally runs:
- Set the Scene. Players create their witches and set up their sanctuary, establishing the tone of the story.
- Draw Cards. Events, conflict, and choices are created in the plot by the tarot-reading lead.
- Face the Challenges. The players roleplay through the moments of tension and balance the overworld and underworld.
- Resolve the Story. Following the last chapter, this final round still brings wide effects that stay in memory.
The format of the Wickedness game is light but deep. It tells the story with its format, plays with the characters, and creates a magic story.
Expert Opinion About This Game
The Wickedness game is a great choice for those who love storytelling, magic, and creative roleplaying. It’s good for small groups who want something different and very collaborative. The game has a deeply layered story with tarot mechanics and character moments that will make it excellent for both veteran gamers and newcomers.
FAQ
Absolutely. It’s beginner-friendly with straightforward rules. All you need is creativity, a tarot deck, and a few friends.
A typical one-shot lasts 3–4 hours, depending on how deep you dive into the story.
It’s designed for three players, one for each witch – this keeps the storytelling tight and engaging.








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