Sunset game is a meditative and atmospheric indie game developed by Tale of Tales. It takes players back to 1972. The events happen in the fictional tropical country of Anchuria, which is on the verge of revolution. Players are personified with the role of Angela Burns, an African-American maid from the United States, who does weekly cleaning in the luxurious penthouse of Gabriel Ortega.
Sunset Game – non-trivial to watch, without taking part in revolutionary events, how it all happens. Instead of being a direct participant in the fighting, you watch the clash of interests from the windows of the penthouse, and, at the same time, you find out more and more about the political situation in the country and the fate of the owner of this apartment.
The Sunset Game gradually tells the story of Angela, her relationship with her brother, who participated in the revolutionary movement, and what she thinks about what has happened. The approach to the narrative is relatively slow yet not tiresome: significant historical events are intertwined with the protagonist’s personal experiences.
Sunset Indie Game Gameplay Features
Sunset game is a harshly different project from most modern ones: there are no dynamic shootouts or chases, and there are no clearly outlined missions, the completion of which guarantees victory. Instead, in the first minutes after the start, the player is plunged into the atmosphere of anxious expectation when literally every object in the apartment and the view from the window can become a key to understanding what is happening.

To understand better what makes this game so appealing, let’s review the main features of its gameplay:
- Exploration. In the Sunset game, a player’s main task is to conduct weekly cleaning in the penthouse. In parallel, you can freely get acquainted with the apartment, study objects, read letters and notes, listen to the radio, and peep at what is happening in the streets;
- Interaction means that by the task and at their discretion, the player can work with some objects in the apartment. For example, you can turn on music, arrange books in order, or leave a note for the landlord. Though minor, these actions affect the development of the story and Gabriel Ortega’s attitude toward Angela;
- Non-linear narrative. The Sunset game storyline appears piece by piece, based on different information in an apartment and outside the window. The player puts together his picture of what is happening, interpreting what he has seen and read;
- Choices and consequences. Although the gameplay is constrained to the penthouse, Angela’s choices count. Selecting how she does specific tasks will impact her relationship with Ortega and what’s happening outside the apartment;
- Repeat passes. Replayability is not only provided in the Sunset game, but also welcomed. After all, every choice opens up the story from a different angle and allows you to see the development of events from a different angle.
Key Moments in Sunset’s History
The storytelling in the Sunset game is presented in a non-linear manner. The player learns many details over time as he explores the apartment and watches the revolution unfold.

The table below summarizes the key plot milestones.
| Event | Significance |
| Angela’s arrival in Anchuria | Introduction to the main character and her motivations. |
| Getting Hired by Ortega | Angela gains access to information. |
| First signs of unrest | The heroine begins to monitor the events outside the window. |
| Participation of Angela’s brother in the revolution | The heroine reconsiders her views. |
| Climax of the revolution | The situation outside the window spirals out of control. |
| Sunset game ending | Open ending. The player’s actions determine it. |
Sunset game is a project that leaves a deep mark on the player’s soul. It makes you think about politics, war, social problems, and how these events affect the lives of ordinary people. Indie games will be to the taste of everyone who is looking for not only entertainment but also food for thought in games.
FAQ
The average playthrough time of a Sunset game is about 2-3 hours. However, it may take longer if the player prefers to thoroughly explore every apartment corner and get into all the details.
The music for Sunset is composed by Austin Wintory, known for the soundtracks of Journey, Abzû, and The Banner Saga. The Sunset game features both original music composed by Wintory and licensed compositions from the 70s.
Tale of Tales Studios has not announced a Sunset sequel or other projects. After the release of the Sunset game, the studio ran into financial difficulties, and its future remains uncertain.
Jessica Evans is a seasoned gaming writer from Seattle with a keen eye for analysis and a knack for clear, engaging content. Skilled in game strategy, web design, and SEO, she delivers practical advice that helps players make informed choices and savor the online gaming experience.







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